wastemods: (Default)
wasteyard mods ([personal profile] wastemods) wrote in [community profile] wasteyard2019-06-05 02:10 pm

BONFIRE LIGHTS IN THE MIRROR OF SKY.

WHO: Everyone in game.
WHAT: Our first event log!
WHERE: Anywhere in the world core.
WHEN: After the storms begin.
NOTES: Expect surreal horror and possible violence. Please use common sense when warning for other content.



Photo by drainrat

PREVIOUSLY, ON THE WASTEYARD.

The world remains divided into a land where either a hazy sun shines muted light above or a full moon casts silvery shadows below. They hang fixed, as if nailed in place, more like theatrical props than far-off heavenly bodies. And you can still see only one of them, depending on which side you arrived.

Meanwhile, the storm rages.

On both sides of the world, the rain starts and doesn't stop. The temperature drops, transforming torrential rain into icy snow. Gusts of wind become gales and spin detritus into shrapnel, man-made disasters turned natural. Shadows spin wildly—almost comically—in cyclones, before bursting into nothingness; if you aren't careful, the winds will snatch you, too. Out here, the only protection you might have is cooperating with each other.

Indoors, it's certainly warmer, but that just means water doesn't freeze. Buildings flood with chilly water that rises no matter how many stairs you climb. Architecture groans under the pressure of earthquakes, sending more water cascading through the ceiling before it disappears into cracks below. Is anywhere safe?

Well, yes. One place, splintered into many. The mirrors in ash-gray frames stand sentinel, scattered throughout the world. They emit warm light from the other side; sunlight spills moonside and moonlight reflects sunside. Water impossibly flows around and away from them, leaving behind untouched earth that stays still and silent. Standing in front of them gives you a respite, a tiny bubble of safety to wait out the worst.


INTO THE LABYRINTH.

Once you plunge indoors—unless you're really that determined to take your chances in the storm—you'll find every building with electricity experiencing a brownout. The overhead lights flicker and radios crackle with static, warbling broken news reports and tunes. They eavesdrop on strings of Morse code and private confessions on ham radio. If it's ever been broadcast on the airwaves, public or personal, you might hear it if you tune to the right station; you might even hear yourself, replaying a conversation you've had or will have. And sometimes the audio seems pointed, preternaturally so, as if tuned to your own thoughts and words.

Meanwhile, the waters continue to rise. The halls stretch long, seemingly infinite and twisted into knots. In some of them, no matter how far you walk, it seems like you never get any closer to the end; in others, you hit one dead end and can't stop hitting dead ends, no matter how many times you retrace your steps. None of that's unusual.

But if you delve deep into dark enough recesses (whether accidentally or intentionally), the world calms. The water recedes. Mirrors materialize in the dead ends, scratching out an "X" in the frame before your eyes. If you touch one, the glass falls away in ribbons, flowing like quicksilver and fleeing farther into the darkness. It reveals a hole on the other side, so deep a black it looks flat. Wherever it goes, it's so dark you can't see the other side.

And that's when you hear a sound like someone inhaling and then exhaling, steadily breathing around you. No...you feel it. A presence that has no form no matter how hard you look, but follows you in creaks and groans. It feels like being stalked by a monster in a maze.

Running from it only intensifies the feeling. Attacking makes it even worse. Calm acceptance is the only way to lessen or even neutralize it, but that's something you'll have to discover for yourself. In the end, there's no way to defeat it. You have to trust your instincts and believe it's there, despite the fact that you can't see or touch it.


CHANGING SIDES.

Elsewhere, it starts as a smell.

As the ground shudders and cracks, the stench of rot comes from the fissures. Mirrors and windows melt off walls, and a strong sense of vertigo comes and goes, like cresting waves. Looking out a window shows buildings and bridges breaking off of the labyrinth and drifting—or plummeting—away. They dissolve into nothingness as they vanish into the abyss, like they were bathed in acid. The already fragile world is falling apart.

It comes with a pervasive sense of wrongness, perhaps ironic in a world where everything is already wrong. But that's when it happens: You look up and realize you're no longer where you started. The sun or the moon, whichever you expected, is no longer in the sky. Instead, on the horizon lies its opposite.

It's a phenomenon unique to areas with high concentrations of ash mirrors and hallways, particularly when there's someone else on the other side. Sometimes the instability flips your positions, so one of you is now in the dimension where the other previously stood, while other times it drags you both together into the light of the sun or moon. It's like you resonate, magnets attracting or repelling each other in little pockets of peace.


THE LOCKED ROOM.

Amidst the chaos, as the world shifts and there's no telling where or when you are, you slip through a crack. Or maybe you're a weirdo who climbed through the hole left behind a mirror.

In either case, the fissure is both literal and metaphorical, influenced by the unstable world and your actions. Maybe you step through a door, crawl through a crevice, close your eyes, or do something else to take you between here and there. Whatever the case, you find yourself in a room unlike any others you've seen in this distorted world. Well...once you look closer, anyway. On the surface, it may just be another kitchen, ballroom, or cellar.

But in these rooms, it doesn't matter which side of the divide you were on. Not only because you can't see whatever lights the sky, but because they lie between dimensions. There are no windows and no doors; you'll only find walls the same mottled gray as everything else in this place. Attacking them gets you nowhere. Any damage is there and gone, like the erased moments between flashes of a strobe light. There is no easy way out.

But there is a mirror. Hairline cracks run through its surface, shattering a single reflection into multitudes. Set in an ash-gray frame like so many others, it's left somewhere in the room, whether hanging on a wall, haphazard on the floor, or leaning against some furniture. It emanates the skin-prickling sensation of being watched. Turning away doesn't help; you can feel it gazing at your back.

The haunted feeling only subsides when you stare back. And you should stare back, because these mirrors are your escape route. Staring into them will reveal someone on the other side with the same predicament. Surprisingly, you can hear each other when you speak. It even comes translated if you don't speak the same language, although your mouths still sync to your native tongues. It's like a poorly dubbed movie.

Touching the mirror gives you the impression it's somehow leeching off you, trying to fill those cracks. Try to pull your hand away and you'll find it's a little difficult, like unsticking your tongue from a cold pole. Moreover, you'll feel a compulsion to tell the truth, to do something real.


THE GREAT ESCAPE.

For those of you left behind where the sun and moon still shine, keep an eye on your own mirrors, especially broken ones that seem to be influenced by something invisible. They display a room that most decidedly isn't your own, acting more like a window than a mirror. And whoever's inside, trapped, might call on you for help. You won't be able to hear them, though, so how are you with body language?

Meanwhile, for escapees...

No matter how you escape the rooms, you might notice something a little strange once you get back to the labyrinth. Well, stranger. For a brief window of time (one that grows longer with each room you escape), you'll discover the sun and moon occupy the same sky. The area you've entered is a temporary nexus of sorts, one that fuses the dimensions into something that almost seems stable.

It feels right, but the world isn't strong enough to hold itself together for long.



swordliest: (the young man stands)

[personal profile] swordliest 2019-06-18 04:08 am (UTC)(link)
He glowers at her, but he still catches it, and he'll still eat it. It's a point of pride, now. He just... needs a second to inspect it.

"Sounds like the Blight." There's an edge of humorless wryness in it. "Sort of." He shows her his piece of pineapple, like she's not literally eating it right now and he just discovered something brand new about it. "What kind of fruit is this bloody stringy?"

That's rhetorical. He considers taking a smaller bite of it first, just to see, but she's already cut it into little pieces, and she's eating them whole, so— fine. He pops it into his mouth, and tries and fails to cover the way his face pinches. It's not even really bad, just sweet and tangy in a way he's not used to.

He wipes his mouth with the back of his hand. It's a little bit of a buffer, the whole thing with the pineapple. "The Blight's got monsters of its own to spread the corruption around, though. Once it starts, it gets into everything. The land, the water, the animals." He shrugs, just a little. She put it right: everything fell apart. "Couldn't go back, after. Nothing left to go back to."
ascocarp: pt1a14.k | smile (23525)

[personal profile] ascocarp 2019-06-18 07:16 pm (UTC)(link)
Ellie, meanwhile, munches on her pineapple happily. It's so sweet, she loves it. But she doesn't smile, or chew obnoxiously loud, like she used to, to get a rise out of whoever she was with (Joel, mostly). She listens to his story and thinks.

"Yeah," she says, "sounds like home. The infected don't fuck up the animals or the water, just... everything else. When they die? They release, like, spores in the air. If you breathe 'em in, you're infected. Get bit? Infected. It spread so fast, there's nothing left."

She eats another pineapple slice. "And it's stringy 'cause it's good for you." A hollow attempt at keeping the tone light.
swordliest: (at the age of sixteen)

[personal profile] swordliest 2019-06-21 01:49 am (UTC)(link)
He gets it now, a little. Her, and the sneaking, the scavenging, the woodchips around her campsite. When the world collapses around you like that, either you survive or you don't. There's no going halfway.

He watches the fire for a few, quiet moments, apparently pensive. And then, while he chews on what's left of said stringy bits of pineapple: "Sounds like a great bloody pile of shit."

Frank, flat, and blunt. Because that's part of it too, this ritual he learned at Ostagar, and refined in the Order: commiseration and bombast; not solving or unraveling, just listening.
ascocarp: pt1a14.k | smile . silly (we invented it)

[personal profile] ascocarp 2019-06-21 01:57 am (UTC)(link)
She's expecting pithy condolences, maybe something about how God has some kind friggin' plan, or it all happens for a reason. Instead, he's honest, and it brightens the world a little. Her shoulders relax, and she lets out a little scoff of laughter.

"Yeah," she says, voice soft with laughter. "Yeah, it's shit. I try to find all the books about how things used to be. Fuckin' pissed there're no real books here."

But it's clear from her expression, she's grateful.
swordliest: (I placed all my trust)

[personal profile] swordliest 2019-06-23 03:39 am (UTC)(link)
All those people waxing on about how Bethany was a lovely girl, how she was surely at peace, stood at the Maker's side— it didn't make her any less dead. It didn't make Lothering any less gone, or the Blight any less destructive. He'd always hated it, like fine grains of sand in an open wound, tearing it back open.

His way doesn't work for everyone. But it seems like it works for her, which is good enough.

"I gave up after the first four or five." There's something sour and a little petulant in his tone. He's not really much of a book guy, just in general. "Didn't think there was a way for anything to be more annoying than everyone talking gibberish at me, but even I'll take something over a whole bloody shelf of nothing." He scowls at the fire. Every new roadblock just compounds his frustration. "Beats me why they didn't just burn them in the first place."
ascocarp: pt1a14.k | unsure . angry (7635)

[personal profile] ascocarp 2019-06-23 07:22 pm (UTC)(link)
"Yeah," Ellie says quietly. She grabs some more objects out of her pack. "I grabbed one of the blank ones and started writing in it. I always wanted to do, like, a diary. You know, like people in books used to."

She looks at her book, a blank and nondescript volume with a single entry explaining, at length, all the reasons why mirrors suck.

"I've been burning them for fire, when I gotta. I still keep checkin', though... just to make sure."
swordliest: (how can you love what it is you have got)

[personal profile] swordliest 2019-06-24 03:25 am (UTC)(link)
"I knew some people who used to do that. Keep a journal." Bethany did. His brother did, for a while, until Varric took up the mantle. Older Wardens writing down what's left of their minds, before their Calling. "I was always rubbish at it. Couldn't ever think of anything to say."

The journal he has now is just for translation, in case the phone or the radios ever fail. It's not that there's nothing to write about, just... words don't always come easy, for him.
ascocarp: pt2a16.k | (were coming)

[personal profile] ascocarp 2019-06-24 06:08 pm (UTC)(link)
Ellie laughs. "I hope they're not supposed to be poetic and shit. When I read Dracula? I thought everybody's letters in the old world were like, high frickin' literature. But then I snuck out into an abandoned house, and I found an actual diary. They're all just people whining about things. And, like, I've got a ton more to whine about. Might as well."

She shrugs. "Anyway, I don't think it's a competition. I suck at it too."
swordliest: (when I will look in your eye)

[personal profile] swordliest 2019-06-25 01:30 am (UTC)(link)
A smile flickers across his face, slanted and wry. He wouldn't have called it a competition, either, until she said that— and he knows he definitely treated it like a competition, in those days. Maybe still.

"Lot of things are more ordinary than books make them out to be. Like what being on a ship is like. Or how hard it is to ride horseback." He rubs at his jaw, looking at the fire again. They're real references presented as hypotheticals; he does it mostly unconsciously, years of inertia around avoiding invoking Bethany's memory too directly. "Guess they'd be boring otherwise, though."
ascocarp: pt2a16.k | (Default)

[personal profile] ascocarp 2019-06-25 02:30 am (UTC)(link)
"Um, riding a horse is waaaay better than in books. Duh." But she could, potentially, agree with the rest. She leans forward a little. "What's being on a boat like?"
swordliest: (my heart can never be still)

[personal profile] swordliest 2019-06-26 01:15 am (UTC)(link)
His experience is, uh, specific. But that's not going to stop him from generalizing it.

"Cramped," is the adjective that comes immediately to mind. His face scrunches at the memory, like tasting something curdled and sour. "Crammed in the hold with whoever else could fit. Rolling around in a storm, hoping the whole thing doesn't crack open like an egg and dump you out in the middle of the sea. Swore I smelled like dead fish for weeks, after we landed."

He's selectively leaving out all the seasickness, mostly because it's embarrassing.
ascocarp: pt1a14.k | unsure . angry (7635)

[personal profile] ascocarp 2019-06-27 03:20 pm (UTC)(link)
"Aw, that sucks," Ellie says, clearly a little disappointed, but not particularly surprised.

"When I was, y'know, back home? I found this diary of being sailor. He survived the infection because he was out to sea at the time, but then his ship crashed." She shrugs.
swordliest: (and now I am sure)

[personal profile] swordliest 2019-06-29 04:23 pm (UTC)(link)
That's... bleak, but to him, also not that surprising. Running only works for so long.

"If he was looking for a— safe haven, or something, the sea wasn't going to give it to him. You can sail for years. Still only takes one bad storm to smash your ship to bits." If it happened to Isabela, it can happen to anyone, as far as he's concerned. "Would've caught up to him sooner or later."
ascocarp: pt1a14.k | static . x (with carriage)

[personal profile] ascocarp 2019-06-29 10:46 pm (UTC)(link)
She nods. "That makes sense. I dunno anything about oceans. I saw a big river once... nobody ever told me the name."

She ought to have gotten the name. She sighs a little.

"I found the rest of his journal, though. The boat guy. Ish. He found some other survivors and started a whole community."