wastemods: (Default)
wasteyard mods ([personal profile] wastemods) wrote in [community profile] wasteyard2019-06-05 02:10 pm

BONFIRE LIGHTS IN THE MIRROR OF SKY.

WHO: Everyone in game.
WHAT: Our first event log!
WHERE: Anywhere in the world core.
WHEN: After the storms begin.
NOTES: Expect surreal horror and possible violence. Please use common sense when warning for other content.



Photo by drainrat

PREVIOUSLY, ON THE WASTEYARD.

The world remains divided into a land where either a hazy sun shines muted light above or a full moon casts silvery shadows below. They hang fixed, as if nailed in place, more like theatrical props than far-off heavenly bodies. And you can still see only one of them, depending on which side you arrived.

Meanwhile, the storm rages.

On both sides of the world, the rain starts and doesn't stop. The temperature drops, transforming torrential rain into icy snow. Gusts of wind become gales and spin detritus into shrapnel, man-made disasters turned natural. Shadows spin wildly—almost comically—in cyclones, before bursting into nothingness; if you aren't careful, the winds will snatch you, too. Out here, the only protection you might have is cooperating with each other.

Indoors, it's certainly warmer, but that just means water doesn't freeze. Buildings flood with chilly water that rises no matter how many stairs you climb. Architecture groans under the pressure of earthquakes, sending more water cascading through the ceiling before it disappears into cracks below. Is anywhere safe?

Well, yes. One place, splintered into many. The mirrors in ash-gray frames stand sentinel, scattered throughout the world. They emit warm light from the other side; sunlight spills moonside and moonlight reflects sunside. Water impossibly flows around and away from them, leaving behind untouched earth that stays still and silent. Standing in front of them gives you a respite, a tiny bubble of safety to wait out the worst.


INTO THE LABYRINTH.

Once you plunge indoors—unless you're really that determined to take your chances in the storm—you'll find every building with electricity experiencing a brownout. The overhead lights flicker and radios crackle with static, warbling broken news reports and tunes. They eavesdrop on strings of Morse code and private confessions on ham radio. If it's ever been broadcast on the airwaves, public or personal, you might hear it if you tune to the right station; you might even hear yourself, replaying a conversation you've had or will have. And sometimes the audio seems pointed, preternaturally so, as if tuned to your own thoughts and words.

Meanwhile, the waters continue to rise. The halls stretch long, seemingly infinite and twisted into knots. In some of them, no matter how far you walk, it seems like you never get any closer to the end; in others, you hit one dead end and can't stop hitting dead ends, no matter how many times you retrace your steps. None of that's unusual.

But if you delve deep into dark enough recesses (whether accidentally or intentionally), the world calms. The water recedes. Mirrors materialize in the dead ends, scratching out an "X" in the frame before your eyes. If you touch one, the glass falls away in ribbons, flowing like quicksilver and fleeing farther into the darkness. It reveals a hole on the other side, so deep a black it looks flat. Wherever it goes, it's so dark you can't see the other side.

And that's when you hear a sound like someone inhaling and then exhaling, steadily breathing around you. No...you feel it. A presence that has no form no matter how hard you look, but follows you in creaks and groans. It feels like being stalked by a monster in a maze.

Running from it only intensifies the feeling. Attacking makes it even worse. Calm acceptance is the only way to lessen or even neutralize it, but that's something you'll have to discover for yourself. In the end, there's no way to defeat it. You have to trust your instincts and believe it's there, despite the fact that you can't see or touch it.


CHANGING SIDES.

Elsewhere, it starts as a smell.

As the ground shudders and cracks, the stench of rot comes from the fissures. Mirrors and windows melt off walls, and a strong sense of vertigo comes and goes, like cresting waves. Looking out a window shows buildings and bridges breaking off of the labyrinth and drifting—or plummeting—away. They dissolve into nothingness as they vanish into the abyss, like they were bathed in acid. The already fragile world is falling apart.

It comes with a pervasive sense of wrongness, perhaps ironic in a world where everything is already wrong. But that's when it happens: You look up and realize you're no longer where you started. The sun or the moon, whichever you expected, is no longer in the sky. Instead, on the horizon lies its opposite.

It's a phenomenon unique to areas with high concentrations of ash mirrors and hallways, particularly when there's someone else on the other side. Sometimes the instability flips your positions, so one of you is now in the dimension where the other previously stood, while other times it drags you both together into the light of the sun or moon. It's like you resonate, magnets attracting or repelling each other in little pockets of peace.


THE LOCKED ROOM.

Amidst the chaos, as the world shifts and there's no telling where or when you are, you slip through a crack. Or maybe you're a weirdo who climbed through the hole left behind a mirror.

In either case, the fissure is both literal and metaphorical, influenced by the unstable world and your actions. Maybe you step through a door, crawl through a crevice, close your eyes, or do something else to take you between here and there. Whatever the case, you find yourself in a room unlike any others you've seen in this distorted world. Well...once you look closer, anyway. On the surface, it may just be another kitchen, ballroom, or cellar.

But in these rooms, it doesn't matter which side of the divide you were on. Not only because you can't see whatever lights the sky, but because they lie between dimensions. There are no windows and no doors; you'll only find walls the same mottled gray as everything else in this place. Attacking them gets you nowhere. Any damage is there and gone, like the erased moments between flashes of a strobe light. There is no easy way out.

But there is a mirror. Hairline cracks run through its surface, shattering a single reflection into multitudes. Set in an ash-gray frame like so many others, it's left somewhere in the room, whether hanging on a wall, haphazard on the floor, or leaning against some furniture. It emanates the skin-prickling sensation of being watched. Turning away doesn't help; you can feel it gazing at your back.

The haunted feeling only subsides when you stare back. And you should stare back, because these mirrors are your escape route. Staring into them will reveal someone on the other side with the same predicament. Surprisingly, you can hear each other when you speak. It even comes translated if you don't speak the same language, although your mouths still sync to your native tongues. It's like a poorly dubbed movie.

Touching the mirror gives you the impression it's somehow leeching off you, trying to fill those cracks. Try to pull your hand away and you'll find it's a little difficult, like unsticking your tongue from a cold pole. Moreover, you'll feel a compulsion to tell the truth, to do something real.


THE GREAT ESCAPE.

For those of you left behind where the sun and moon still shine, keep an eye on your own mirrors, especially broken ones that seem to be influenced by something invisible. They display a room that most decidedly isn't your own, acting more like a window than a mirror. And whoever's inside, trapped, might call on you for help. You won't be able to hear them, though, so how are you with body language?

Meanwhile, for escapees...

No matter how you escape the rooms, you might notice something a little strange once you get back to the labyrinth. Well, stranger. For a brief window of time (one that grows longer with each room you escape), you'll discover the sun and moon occupy the same sky. The area you've entered is a temporary nexus of sorts, one that fuses the dimensions into something that almost seems stable.

It feels right, but the world isn't strong enough to hold itself together for long.



wontgraham: (Default)

[personal profile] wontgraham 2019-06-17 12:59 am (UTC)(link)
[ That, the reasonable sentence that Ben speaks, is what pulls Will out of the realistic fantasy of imagining what the world might want, and what Will wants from the world, all under the rose-colored glasses of that other intelligence. Instead Will sees this for what it is, un-romanticized: two men declaring that they're lonely and would like to touch the needy, broken mirror separating them.

Embarrassed self-awareness makes Will feel abruptly off-balance, unwanted, except that that reflex has nowhere to truly go. This world - or perhaps it's just Ben, or both - cuts it off like a nerve block. Will's wearing his glasses right now, but he's not trying to avoid real eye contact.

Even though he hears that insinuation, loud and clear. It aches.

Something back home wasn't working. But this place - might. Is that delusional? Will tries, unsuccessfully, to separate the webbed networking of his own thoughts and others'. He stares back at Ben with eyes that go momentarily glossy.
] I don't know if it's...capable of it or not, or why it would try, but...

[ Will shuffles closer, stomach bumping against the sink planted in front of his mirror. ] I think it might be. And...

[ Will looks down at their hands. Flexes his fingers and then relaxes them. Are the shattered pieces of the mirror growing...smaller? As he looks back up at Ben, feeling raw: ] ...I think it might be succeeding.
fumitory: (95)

[personal profile] fumitory 2019-06-17 01:37 am (UTC)(link)
( it begs to pose some very intense, and likely insane questions about reality...the universe...conscience...omnipotence... or, this world is a living, breathing alien being beyond their comprehension. perhaps the concepts are one in the same.

see? insane questions, and they haven't the time for them, right now.

Will shudders with realization, and Ben swears he can feel it rattle through the mirror. it prickles in Ben's arms, not from being lifted up, but something more in the surface...like fingertips on his skin. Ben almost has the knee-jerk to apologize, to withdraw, but he knows — it isn't something he inflicted. the realization is at a wound they realized they share, to find t hasn't healed by being covered up.

Will remains connected. Ben remains, too.

it's then that Ben realizes how clear the sight of Will has become, realigned, pieces remerging. his breathing is hastened in a strangely calm way, anxious, but not in any way that Ben knows. he isn't filled with dread, just...anticipation.

he lets his attention shift to the glass itself, nods at the acknowledgement as it slowly knits itself back toward one smooth piece. Ben doesn't know what it means, that the mirror is melting back down, its fractures healing, has not a clue if this will mean anything later. if they can't get out of these rooms, what will it matter?

if they do get out of these rooms, and back out into that nonsense world...what will that matter?

Ben doesn't...care right now. he can feel those questions tumbling around, percolating, but they don't touch him. not at a distance. he spreads his fingers out as Will does, out and back to resting. he breathes in, letting his eyes snap in a reflex to blink. that's all it takes—

the echoes of his breathing change. he opens his eyes, and the lighting is different — dim, very dim, like someone's just shut off a light. he can still see, he can still see Will, but something has changed...

his hands are warmer. Ben twitches his fingers against the mirror and — it's soft. where Will's hands are.

the glass is gone.
)
wontgraham: (Default)

[personal profile] wontgraham 2019-06-17 01:45 pm (UTC)(link)
[ Give them something. Will might not've come by that insight on his own - he's always had a blindspot where he himself might become the goal of another being. Wasn't that part of the issue with Hannibal, that last missing piece to understanding what he'd had an interest in since the beginning? (Would Will have caught on to Hannibal faster, if he'd had this man to bounce ideas off of?

...Would Will have shared that with him back home, even if he had been around?)

But there's no time for guilty revelations and second-guessing. No, there's only time for watching the window into Ben's world smooth over, watching the mirror un-shatter. The teacup reformed.

Will's eyes burn, because even if he doesn't have any way of concretely communicating with what causes the mirror to come back together again, even though he can't know for sure if the setting is benevolent...it tugs at him. The symbolism is choking.

When he closes his eyes for a moment to center himself, he ends up opening them onto...a new room. Hallway, in fact. Not unlike the labyrinth he'd been in when he pressed forward into the space behind the mirror in the first place.

Ben's in front of him. Will blinks, the shine on his eyes slowly dissipating.
] Is this-- [ '--real?' Will chokes on the rest of it, mouth agape, and then -- he reaches past their joined hands, grips one of Ben's wrists hard just to see if he can or not.

He can. Ben's warm and his sleeve is too, from being in contact with his skin. Will stares at the contact, stunned out of speaking for the moment.
]
fumitory: (131)

'the teacup reformed' i'm equally triggered and heartened

[personal profile] fumitory 2019-06-21 05:02 pm (UTC)(link)
( as if the shock of being deposited out of the conjoined rooms, or finally being in the same genuine space and plane as Will, wasn't enough of a surprise — even hearing Will's voice with his own ears feels startling. Ben hadn't fully noticed the difference, how the mirrored barrier had dampened the sound. it gives him the real and fullest sense that, yes, this is real.

Ben nods, at the thought that aligns simultaneously with Will's question.

he doesn't buck Will's hand off or jerk away, but Ben does twitch at the immediate, earnest contact, a hand wrapping around his sleeved wrist. he almost expects more, something aggressive maybe, but nothing more occurs. it's just them, reeling that they've been given the opportunity to stand before each other, after their number of disjointed encounters.
)

Real? I've been asking that ever since I got here. Still haven't decided on an answer.

If any of it is, then I...hope it's this. ( you know, one of the only nice, good things that have happened to him since arriving here. he feels a bit raw about it all, all of that focus to make a connection, to admit why and how; Ben stands stupidly still, one hand still palm-flat to Will's, one lax and held in the man's grip. after an untold, immeasurable amount of time, it feels like it's too soon to let go, but any longer might become...unseemly.

Ben lets his arms lower slowly as nervously looks away — and around, squinting up and down this blank hallway of doors, no signs of telling where any of them lead to. because of course.
) ...Where are we?
wontgraham: (Default)

[personal profile] wontgraham 2019-06-22 10:35 pm (UTC)(link)
[ Will doesn't usually touch people unprompted, without expecting and anticipating the response. Here, he's given into a sudden desperate urge, and the response is just this: a gentle allowance and no visible disgust, just soft surprise. Will stares at their joined hands until Ben begins lowering his, speaking and rousing Will out of the reverie.

An apology itches and dies on Will's tongue. Sorry, he doesn't say, you're the first person I've been in the same space as.
]

Still here, wherever that is. [ It's the same bland colors, the same blank doors, the same airport carpet worn by weather instead of feet striped unevenly across the floor and then the ceiling, too, when Will thinks to look up at it.

Their hands naturally fall completely apart as they lower their arms, and Will steps after Ben, examining the corridor. It turns up ahead, but gently, with no sudden joint in the wall to be seen.

He presses his flat hand against the nearest door.
] I wonder if this is a reward, or just...a reset.